Edit character
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "chardata.py" file in the "stats" folder. Any character stat can be edited.
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Invincibility
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "control.py" file in the "config" folder. Add the following line at the end of key binding section, where <key> is any available key
Bladex.AssocKey("ToggleInvinciblilty","Keyboard","<key>") Add the same line in the "defcontrol.py" in the "scripts" folder. Press the key that was bound during game play to toggle invincibility.
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To enter cheat mode
Note: This game is also titled Severance: Blade Of Darkness.
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "menu.py" file in the "blade\scripts" folder. Add the following lines at the end of the file to enable cheat mode
import cheats cheats.ActivateMiscCheats() cheats.ActivateLaserEyes() cheats.ActivateWeaponGrow() cheats.ActivateGoreCheatsCheats() cheats.ActivateLevelCheats() Start the game, press [F1], enter one of the following codes, then press [F1] again to activate the corresponding cheat function.
| Key | Effect |
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| 1 | Small sword | | 2 | Big sword | | 3 | Big shield | | 4 | Small shield | | G | Create lightsaber | | K | Start lightsaber | | [F10] | Toggle invincibility | | [F5] | Move camera left | | [F6] | Move camera right | | P | Change MOV | | H | Sleepy Hollow-type gore | | M | Mutational-type gore | | X | Matrix-type gore | | J | Chop head off | | [F9] | Level skip | | [F8] | Level up |
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To enter cheat mode (alternate)
Enter one of the following codes to activate the corresponding cheat function. Note: The game may need to be completed first before they can be activated.
| Code | Effect |
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| allmighty | Maximum HP and stamina | | tothepoint | All weapons | | itemsgalore | All items | | doorsnomore | All keys for current level | | levelend | Level skip | | levelheaded | Maximum level gain |
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