Change health level
Press B during game play to display the options. Press L or R to cycle to the statistics screen. Highlight the health bar, press Black, White, Black(3), then hold A to set a new health level. Press B to exit. When you get hit, your health will automatically go back up. Note: Only one code can be activated at one time.
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Change magicka level
Press B during game play to display the options. Press L or R to cycle to the statistics screen. Highlight the magicka bar, press Black, White(2), Black, White, then hold A to set a new magicka level. Press B to exit. When you use magicka, it will automatically go back up. Note: Only one code can be activated at one time.
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Change fatigue level
Press B during game play to display the options. Press L or R to cycle to the statistics screen. Highlight the fatigue bar, press Black(2), White(2), Black, then hold A to set a new fatigue level. Press B to exit. When your fatigue changes, it will automatically go back up. Note: Only one code can be activated at one time.
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Keep health, magicka, and fatigue levels full
Enable the \"Change health level\", \"Change magicka level\", or \"Change fatigue level\" codes, and before you fill your health/magicka/fatigue up, while holding A and filling it, press B and exit. It will continue to rise and as it goes down, it will raise back up instantly. For example, start filling your health/magicka/fatigue, and press B before it is to the top, While still holding A and filling it, it will keep and always be full until you return to the menu.
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Boost all weapon stats
Use the following trick to boost all your weapon stats, with the exception of Hand-to-Hand. Note: The boost is the same as previous methods mentioned; the only exception is that you are activating all of the bound spells for each weapon at one time, then pressing the appropriate trigger buttons and holding them throughout. First, acquire all bound \"weapon\" spells that cover the weapon stats. Make sure you have a spell that raises long blade, short blade, blunt weapon, etc. (one of each bound-type in your magic list). Depending on how much magicka you have, you may have to enable the \"Change magicka level\" code to ensure your magicka continues to rise as you cast the spells. Cast all of the bound \"weapon\" spells one after another. Once all of them are active, hold X + L and watch the weapons switch out rapidly. As they switch, the stats associated with each type of weapon will rise tremendously. You can do this as many times as desired until the spell expires. To continue boosting your stats, simply re-do the spells and hold the appropriate buttons your controller.
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Unlimited arrows
Equip a bow, then any arrow. Hold Attack to pull the arrow back. Enter the inventory screen with the arrow still pulled back. You may now release Attack. Unequip the arrows and resume the game. It will now continue to shoot the arrow. After it fires, it will not count that arrow to be missing.
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Increase weapon skill
Find a weapon that has bound whatever that weapon is (for example, a katana with bound long sword) and cast the Bound spell. When the weapon appears, hold X + R and your weapons will continuously switch. When the bound weapon wears off, your stat with the weapon should have increased dramatically. For example, it is possible to raise my longs word skill from 50 to over 2000 in about five minutes.
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Good armor
To find the full set of Ebony Armor (except the sword and shield which can be found at the Dren Plantation and other Ruinic sites), go to Ald Velothi, just north of Gnisis. From Ald Velothi, travel northeast to the Daedric Ruins. After entering the shrine, clear it out of whatever is in there and go to the corridor to the east. You will enter the Sunken Vault. Follow the little spiral rock formation down until you see someone standing on a platform. Jump or levitate to the platform and kill him. He will have the full Ebony set.
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Talking to Mudcrab merchant
Northeast of Bal Fell is a a rich talking Mudcrab. He has 10,000 gp and buys items full price (unless they are broken).
How to reach the RICH MUDCRAB MERCHANT with his 10,000 cash:
Go to "Vivec" and cross the bridge into the foreign quarter, face "EAST", run east along the outer edge until you reach the wall, jump over and into the sea, swim due east until you reach the headland. now travel due east until you reach "ald sortha". Now travel east across ald sortha until you reach the edge of the land mass. Now east across the water to the nearest Island (you will see the door to "Sinsibadon"), now travel east across the northern edge of the island (past the entrance to "Mzahnch"), then half way down the eastern coast you will find a small island with just one inhabitant. The MUDCRAB's Island is a stones throw from the main island. DONT KILL THE CRAB, just keep comming back to sell him more stuff. If you manage to find him and you have a spell called MARK use it there. If you Mark it, you can cast a spell called RECALL to warp there. I repeat: Do NOT kill him. You will need him after you get farther in the game and need someone to sell items to. First trip sell him 10,000 worth of loot, next trip sell him 20,000 worth (take back the original 10,000 stuff plus 10,000 in cash), third trip sell him the original loot you bought back - now you have 30,000 cash and mudcrab has 30,000 in loot. Keep selling him expensive stuff and take his stuff back to cover the shortfall, eventually you will be selling him your expensive 100,000 swords n stuff.
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Invisible feet
If you want to have invisible feet, go to Bal Fell and go to the inner shine. Find the Ten Pace boots. When you put them on, your feet will be invisible.
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Easy money
After traveling to Balmora in the beginning of the game, stop by Ravi\'ir the traders house. A fairly heavy weapon such as axe or longsword of some sort is also required, which can be acquired from the Armorer a few shops down. Walk up to him and begin to bash his face in. You will have a decent fight on your hands -- save before undertaking this challenge. You should win if you remember to keep hacking. This slight case of murder early in the game will earn you the \"Fiend Katana\", and \"Fiend Tanto\". One is worth 9000 gold and the other is 3000 gold. You will also get three other enchanted weapons. Sell them to the Armorer across the street or keep them to have extremely powerful weapons early in the game. He also has an armory in the back of his house which can be raided and sold.
When you first enter Balmora, head to the trader (Ravi\'ir). Go to the back of his shop. Once there, you can find weapons, such as katanas, daggers, and various swords. You can steal all of them and Ravi\'ir will not notice. You can either sell these or use them for yourself. Do not try stealing anything else that is not in that corner, as he will notice.
When you first start out, go to Balmora and sell Ravi\'ir all of your inventory. Then, if desired, steal anything else and sell it to him. When you think you have sold enough, kill him. You will not only get all your items back, but some nice enchanted swords. Take all of the items that you had sold him and sell it again.
Go to the Mage\'s Guild in Balmora. The nice lady upstairs must not believe in safes. She has a lot of items (Soul Gems for the most part). Go downstairs and steal something minor, such as a fork. As everyone comes for you, run about in circles to avoid most of the hits. After doing this a few seconds, get past everybody and run up the stairs. With as little mistakes as possible, quickly take the things you want and exit the Guild/ Drop the items outside and find a guard. Pay him his 20 gold then retrieve the items.
Go to Tal Barmora and enter the Tradehouse. Go up the first flight of stairs, take a left, and go down the stairs there. Once downstairs, save the game then open the desk. A glass weapon will be inside. Some are worth more than others, or you may want a certain kind. If you do not get what you want, load the game and check again. It will be different every time. If you are looking for the most valuable, it is the Glass Claymore, valued at 32,000.
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